top of page

Panartica

300 years from now, the surface of Earth is a frozen wasteland. You play as Lefty, a pirate aboard an airship called The Campbell. Panarctica is a vertical slice and proof of concept of a first-person shooter set in an ice age with zeppelins. It shows how a typical mission will look if the player pursues the piracy character arc.


To play the game and find out more: https://www.gamecreation.org/games/panarctica


For this project I was in charge of general programming tasks and other varied tasks such as implementing the volumetric clouds.









Tools and Techniques used:

  • Unreal

  • Visual effects

  • Trello

  • Rapid Prototyping

  • Iterative Design

bottom of page